Archive for January, 2008

Major TF2 changes revealed - unlockables

PCGamerUK visited VALVe, and have some preliminary details.

The game will have unlockable weapons for each class, which will be not only stronger, but will have various implications on the game balance.

The weapons will be unlocked by the new achievements - starting with medic, each class will have 36 new achievements. Getting half of them will unlock first weapon, getting other half will get second.

The first unlocked weapon for medic will be a double charger - instead of giving a temporary 150% health, it will give a permanent boost to max health to 200% - healing a heavy to full health will give him 600 health - and let him keep it while you go heal others. To balance this, using this weapon will barely charge Uber, if at all.

Second unlockable was not yet revealed.

The second new map, other than badlands, that valve are workign on, is not hunted, as we thought - not exactly.

It is called Goldrush, and will feature a cart that needs to reach certain stages of the level. The cart moves faster the more blue players are near it, but stops when a red player is in range.

- - -

The way I see it right now, valve doesn’t care much for clanned gameplay - How can such changes fit into professional play?

Mossad MOTW Server launched

We have launched our MOTW server today, the server is running Natural Selection.
Each week the mod will change for the mod you choose, so post away in the suggestions forum what mod you wish to have next and we will consider it :)
If you wish to organize a pickup please contact one of the admins.

Server IP: 62.128.58.184:27015

TF2 Update 15/01

A nice big update was released for TF2. Changes are:

- Reduced Granary spawn advantage for capping the middle point
- Added new option for medigun beam to the Multiplayer->Advanced dialog.
If on, the medigun beam will stay attached to the current target without
the need to hold down the fire button
- Added new option for the sniper rifle to the Multiplayer->Advanced
dialog. If disabled, the sniper rifle won’t re-zoom after firing a
zoomed shot
- Added “nextlevel” server cvar. If set to a valid map name, server will
change to that map during the next changelevel
- Fixed PerfUI being used as a type of wall-hack on servers without
sv_cheats set to 1
- Fixed players turning into “Scout” model after lagouts (and a variety
of related issues, such as disappearing doors)
- Fixed obscure crash related to resolution changing
- Gave machinima creators access to “tf_testvcd” and “tf_testrr”
commands for playing scenes on characters
- SDK Launcher now has a drop list of engine versions in addition to a
drop list of games/mods. This eliminates the need to specify engine
version as a launch option

Servers have been updated, enjoy!

Mossad TFC server is up

The time has come for the good ol’ TFC server to make a reappearance, it is up at 62.128.58.183:27015.

Server has plenty of maps (I uploaded most of the maps I have) but if you want another map uploaded contact me (MoD).

Currently voting is enabled, it takes 65% of the people in the server to change map - The current rotation is temporary, has most of the valve maps and a few customs.

If anyone wants to organise a pickup, reunion clan match, concmap contest or whatever, contact me as usual.

Enjoy!

Mossad was relaunched!

Today at 15:00 Mossad was officially launched.

We want to thank all TF2 players that supported us and took part of the great server party we had. We do hope all of you enjoyed it.

A fixtures league will begin very soon, couple of weeks time - clans that wish to have practice matches can order the server only for them in order to ready up for the tournament. You can start getting excited -  the winning clan will be granted a prize – more information in the future.

All clans that wish to play in the league need to sign up on the forums as soon as possible.

We have 3 TF2 servers online and are planning to add a TFC server and a MOTW (Mod of the week) server that will cycle between the mods you choose!

I would also want to thank Zigzag2000 for sponsoring and supporting us.