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Insurgency Server

Our current mod is Insurgency, that can be downloaded by Steam itself.

62.128.58.184:27015

Update and free weekend

Goldrush is out and VALVe are celebrating with a worldwide FREE weekend, May 2-4.

Let all your friends know so they can start preloading and join us in the Mossad servers during the weekend.

This is our biggest opportunity for helping the Israeli community grow!

The update details are:

Source Engine

  • Improved particle performance on multi-core machines
  • Added FOV slider to Options | Video | Advanced for all games (moved there from TF2’s multiplayer options)
  • Fixed surround sound initialization problems with new speaker modes defined in Vista

Team Fortress 2

  • Added Goldrush
  • Added Character Info and Loadout to the main menu
  • Added 39 Medic achievements
  • Added unique Medic items:
    • The Blutsaugher, The Kritzkrieg, and The Ubersaw
  • Added new attack animations to most melee weapons
  • Added new speech for the Heavy and Demoman
  • Added Stopwatch mode to Tournament mode
    • Automatically used on Attack/Defense maps
  • Teleporter effect no longer shows up on invisible or disguised Spies
  • Spies disguised as their own team can now capture control points
  • Increased force taken by pipebombs by bullets and explosions
  • Target ID hud is now colored red or blue to match the spectator target
  • Tournament mode no longer ends matches early if the time limit is nearly up when a new round starts
  • Fixed exploit where clients could start benchmark mode on servers
  • Fixed drowning exploit that allowed players to regenerate health
  • Fixed reload exploit that allowed plays to fire instantly after switching weapons
  • Fixed flamethrower bug where a player flush against a wall couldn't be lit on fire from the front
  • Fixed invulnerability overlay not drawing if the invuln player was previously on fire
  • Fixed "times used" entry in teleporters maxing out at 32
  • Fixed rare client crash on level change during control point capturing
  • Minor fix to stat gathering to prevent players using sv_cheats to easily garner achievements
  • For mapmakers:
    • Mapmakers can now directly place the tf_gamerules entity into their map. Fixes Hammer thinking the inputs to it are broken
    • Mapmakers can now place Engineer buildings directly into a map, with an option for them to be invulnerable
    • Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules
    • Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators to use the specified viewpoint
  • Granary
    • Added setup time logic, and gates to the middle
    • Fixed an overlay alignment bug on one of blue's gate signs
    • Minor lighting fixes in red/blue spawns
  • 2Fort
    • Added medium ammo and health to basement hallways
    • Added small ammo and health to top of spiral
    • Fixed a clip brush exploit outside blue sniper deck
    • Fixed number "2" overlay on front of red base not being assigned to the brush face

Mossad 3 has been turned into a goldrush 24/7 esrver – enjoy!

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Mossad has been re-opened

Three years have passed since Mossad has gone offline, We have decided to bring it back online to support the Team Fortress 2 community.

We welcome and urge you to use our forums in order to know each other, find long lost friends, and start growing.

Mossad is still under heavy development and you can be sure we will be adding more features all the time, but for now we hope you will enjoy our website and forum.

Our TF2 servers are planned to go live next week (around the 20-21st of December) and we plan on adding a special server in which we will hold clan matches, practices and pickups. Clans will be able to schedule time slots in advance and enjoy this server.

Anyone who wishes to become an admin can apply in the forums and each application will be reviewed and those who will be found fit for the job – will be contacted. furthermore, if you wish to help in any other way (programming, moderating ,etc.) you can contact us via the “Contact” link.

We hope you will enjoy this community made BY gamers FOR gamers, without any monetary thought involved, we are not planning on making any money here, the donation link goal is only to cover the costs… we will return any extra donation once we have gathered enough.

For those of you who don’t know what Mossad is, here is some information:

Mossad was founded by Eternal Bliss in 2001 to gather the TFC community into one place (by creating an IRC server), the community became big and had grown every day with new members coming along. After a few years atterdag and Zappatta joined the project and together a powerful server was bought. Afterwards, some TFC servers went online (including some NS, DoD, CS servers).

Due to many hardware malfunctions and lack of funding, Mossad was closed in December 2004.

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