Tag Archive for 'CVG'

New TF2 Interview

CVG Interview VALVe, again.

So, where is hunted? First of all, goldrush is a hunted replacement:

Goldrush grew out of thinking about Hunted (Team Fortress 1’s game mode in which one team must defend a player-controlled VIP from the other - Ed),wanting to bring forward the value you get out of a Hunted game but at the same time solve some of the problems that caused Hunted to not really work in the public space.

But that doesn’t mean we won’t get our hunted in the future:

Goldrush grew out of that, and themain difference is that we’ve replaced the VIP character with, er, acart. This doesn’t preclude us from doing the original Hunted style -obviously some of the pros of Hunted didn’t come through, we did lose alittle bit. We’ll just see what people think.

Notice he means pros in the meaning of pros vs cons, not professionals (Though I know quite a bit of hardcore hunted players that didn’t move to tf2 :) )

CVG interviews VALVe about TF2

Not much new information here, Robin mentions a matching system that they are making for Left For Dead, but I’ll put it in the same category of “New medic achievements coming in two weeks”.

What I found most interesting in this interview was this quote, regarding more one liners for the classes:

“We’re bringing the voice actors backfor another session soon, and one of the things we want to do is torecord even more of those lines, so that if people have actuallyexhausted the lines there’ll be a new bunch for them to discover.”